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should the molten pinnacle decide to erupt mid-match
an adventure designed for four 18th-level characters
Ages: 13+Players: 2-4Game Length: 20-30 minutes
The story of the man from Mars who taught humankind grokking and water-sharing—and love—it is Robert A
TRAVELLER RPG REACH ADVENTURE #9 HELLWORLD HEIST Graphic Novel Adventures should the molten pinnacle decideThe Senlis Foederate is a despotic polity of inhospitable worlds in a backwater of the Trojan Reach, and the Travellers will play a pivotal role in a desperate gambit to change the fate of the Foederate forever. Fighting alongside a rebellion, the Travellers find themselves in a series of heists, from robbing a gravrail to rescuing rebels from a base on Magen, then assaulting a prison convoy, accessing a vault, and finally helping their patron in a
US$ 59.99
US$ 140.00
US$ 174.99
US$ 140.00